Academic interviews
- Jayemanne, D. (2021, September 17). Keywords in Play Episode 14: Adrienne Shaw. https://criticaldistance.podbean.com/e/keywords-in-play-episode-14-adrienne-shaw/
- Ruberg, B. (2017). Creating an archive of LGBTQ video game content: An interview with Adrienne Shaw. Camera Obscura 32(2): 165-173
- Gray, K.L. (2017, April 8). Where are we now?: An interview with Adrienne Shaw. Equity in Gaming. http://www.equityingaming.com/dbmk.html
- Aronczyk, M. (2016). The replication of ideology: An interview with Adrienne Shaw and Marcus Boon. Journal of Games Criticism, 3, http://gamescriticism.org/interviews/aronczyk-3-a
- Rowland, F. (2015, October 28). Gaming at the edge. Human Sciences. Retrieved from https://sites.temple.edu/humansciences/2015/10/28/gaming-at-the-edge/
- Lennon, B. (2015, May). Gaming at the edge: An interview with Adrienne Shaw. Digital Culture and Media Initiative, Pennsylvania State University. Retrieved from http://dcmi.la.psu.edu/adrienne-shaw-speaker-interview/
Popular press interviews and coverage
- MacDougall, E. and Copes, A. (2021, September 14). Temple women open up about sexist video game characters. The Temple News. https://temple-news.com/temple-women-open-up-about-sexist-video-game-characters/
- Sachrajda, A. and Zukowska, M. (2021, March 16). New Brave World: The power, opportunities, and potential of pop culture for social change in the UK. PopChange. https://popchange.co.uk/2021/03/16/new-brave-world-the-power-opportunities-and-potential-of-pop-culture-for-social-change-in-the-uk/
- Merola, J. (2021, March 10). Trigger warnings create a safe space for students. The Temple News. https://temple-news.com/trigger-warnings-create-a-safe-space-for-students/
- Eiser, N. and Krotzer, S. (2021, February 12). Resources for leading diversity. Temple Now. https://news.temple.edu/2021-02-12/resources-leading-diversity
- Davies, R. (2021, January 19). A labor of queer love: The battle to preserve the history of LGBTQ+ games. TechRadar. https://www.techradar.com/news/a-labor-of-queer-love-the-battle-to-preserve-the-history-of-lgbtq-games
- Zonkel, P. (2020, December 28). LGBTQ Game Archive documents history of queer video games. QVoiceNews. https://qvoicenews.com/2020/12/28/lgbtq-game-archive-documents-history-of-queer-video-games/
- McLoon, A. (2020, December 15). The Strong Museum now includes decades of files from the LGBTQ Game Archive. Gamasutra. Retrieved from
- Gray, R. (2020, October 14). Spotlight on… Adrienne Shaw, LGBTQ Video Game Archive. Gayming Magazine. https://gaymingmag.com/2020/10/spotlight-on-adrienne-shaw-lgbtq-video-game-archive/
- (2020, September). How one professor is navigating online learning. Philadelphia Inquirer. https://www.facebook.com/philadelphiainquirer/posts/how-do-we-shift-higher-education-into-a-remote-virtual-space-adrienne-shaw-an-as/10158007923211656/
- (2020, September). Beyond the Zoom Call: This communications professor has a better alternative to video chat. Philadelphia Magazine. https://www.phillymag.com/sponsor-content/alternative-to-zoom-call/
- Krotzer, S. (2020, August 10). Online and digital learning, how Temple faculty are adapting. Temple News. https://news.temple.edu/news/2020-08-10/online-digital-learning-adrienne-shaw
- Hannabach, C. (2020, August 6). Adrienne Shaw on accessible online teaching by design. Imagine Otherwise. https://ideasonfire.net/115-adrienne-shaw/
- H.B. (2020, April 24). The lockdown is a boon for social-simulation games. The Economist. https://www.economist.com/prospero/2020/04/24/the-lockdown-is-a-boon-for-social-simulation-games
- Zipkin, M. (2020, April 15). Queer festival goes virutal, William Way launches new initiatives. Philadelphia Gay News. https://epgn.com/2020/04/15/queer-festival-goes-virtual-william-way-launches-new-initiatives/
- Computerspielemuseum. (2019, December 14). Interview mit Dr. Adrienne Shaw, Gründerin des LGBTQ Game Archive (Englisch). YouTube. https://www.youtube.com/watch?v=CwnP39OPhr4
- Dillard, C. (2019, October 24). Media studies and production department embraces co-teaching model. Klein College News. https://klein.temple.edu/news/2019/10/media-studies-and-production-department-embraces-co-teaching-model
- Away From Computer (Berlin). (2019, October 3). Archiving the queer history of video games. https://soundcloud.com/afkinberlin/archiving-the-queer-history-of-video-games
- The Spark. (2019, January 19). Lesbian detectives: the history of queer video games. CBC Radio. https://www.cbc.ca/radio/spark/422-1.4982026/lesbian-detectives-the-history-of-queervideo-games-1.4982029
- Thaddeus-Johns, J. (2019, January 4). Sex lives and video games: first exhibition of LGBTQ gaming history opens in Berlin. The Guardian. https://www.theguardian.com/games/2019/jan/04/rainbow-arcade-lgbtq-video-games-exhibitionworld-of-warcraft-nintendo-berlin
- Lang, F. (2018, December 12). Arcades are for everyone: Adrienne Shaw. Exberliner. http://www.exberliner.com/whats-on/adrienne-shaw-rainbow-arcade-interview/
- Van Horn, S. (2018, October 18). Temple Professor Opens LGBTQ Gaming Exhibit in Berlin. Temple Update. Retrieved from http://templeupdate.com/temple-professor-opens-uplgbtq-gaming-exhibit-in-berlin/
- Owens, C. (2018, September 24). Temple prof co-curates first exhibit on LGBTQ video game history. Philly.com. Retrieved from http://www2.philly.com/philly/news/lgbtq-video-game-history-temple-university-media-studies-20180924.html
- Jackson, G. (2018, July 23). A researcher is digging up largely forgotten queer video games. Kotaku. Retrieved from https://kotaku.com/a-researcher-is-digging-up-largely-forgotten-queer-vide-1827805698
- Scriver, A. (2018, July 6). Why the unapologetic representation of LGBTQ love in Online games is worth celebrating. The Walrus. Retrieved from https://thewalrus.ca/why-the-unapologetic-representation-of-lgbtq-love-in-online-games-is-worth-celebrating/
- Russell-Kraft, S. (2018, April 4). The Rise of Male Supremacist Groups. The New Republic. Retrieved from https://newrepublic.com/article/147744/rise-male-supremacist-groups
- Kerr, C. (2017, December 22). One of the first ever LGBTQ video games has been restored. Gamasutra. Retrived from https://www.gamasutra.com/view/news/312241/One_of_the_first_ever_LGBTQ_video_games_has_been_restored.php
- Pearson, J. (2017, December 20). You can now play the first LGBTQ computer game, for the first time. Motherboard. Retrieved from https://motherboard.vice.com/en_us/article/ne4nzz/play-the-first-lgbtq-computer-game-for-the-first-time-caper-in-the-castro
- Hester, B. (2017, October 5). ‘It Made Absolutely No Sense’: The story of BMX XXX. Vice. Retrieved from https://motherboard.vice.com/en_us/article/ne75xw/bmx-xxx-history-dave-mirra-acclaim
- Guaripetesolutions. (2017, June 6). Queer Game Studies- An Alternative lens for reading videogames. Guaripete. Retrieved from http://www.guaripetesolutions.us/queer-game-studies-an-alternative-lens-for-reading-videogames/
- Chiconuclear. (2017, June 1). Queer Game Studies, de Adrienne Shaw y Bonnie Ruberg (eds.) [Spanish] Anaitgames.com. Retrieved from http://www.anaitgames.com/articulos/queer-game-studies-adrienne-shaw-y-bonnie-ruberg-editoras
- Berardi, T. (2017, April 19). Coming out swinging: Fans and developers push to make blockbuster games more inclusive. South Florida Gay News. Retrieved from http://southfloridagaynews.com/National/coming-out-swinging-fans-and-developers-push-to-make-blockbuster-games-more-inclusive.html
- Martin, J. (2017, April 4). In the vast world of gaming, a con for all (gay)mers. Observer. Retrieved from http://observer.com/2017/04/inside-queerness-and-games-conference-2017-los-angeles/
- Figueroa, J. (2017, March 19). League of Legends treads Overwatch path with LGBT heroes coming soon. Inquisitr. Retrieved from http://www.inquisitr.com/4072946/league-of-legends-treads-overwatch-path-with-lgbt-heroes-coming-soon/
- Berardi, T. (2017, January 13). Lesbians, love, and killer zombies. South Florida Gay News. Retrieved from http://southfloridagaynews.com/Video-Games/lesbians-love-and-killer-zombies.html
- Ashbeck, K. (2016, November 30). The relationships between player and avatar: An enlightening interview with Harrison Gish. Top Shelf Gaming. Retrieved from http://topshelfgaming.net/avatar-interview-harrison-gish/
- Berardi, T. (2016, November 11). ‘Gaymers’ come out: Annual LGBT gaming convention takes place this weekend in New York City. South Florida Gay News. Retrieved from http://southfloridagaynews.com/Community/gaymers-come-out-annual-lgbt-gaming-convention-takes-place-this-weekend-in-new-york-city.html
- Huber, C. (2016, November 8). Read your way out: The best books to read for those in despair about America. Nerdy but Flirty. Retrieved from https://nerdybutflirty.com/2016/11/08/read-your-way-out-the-best-books-to-read-for-those-in-despair-about-america/
- Roche, B.E. (2016, September 16). SMC professor launches LGBTQ video game archive. Temple Update. https://templeupdate.com/smc-professor-launches-lgbtq-video-game-archive/
- Savage, H. (2016, September 13). Documenting LGBTQ presence in video games. Temple News. Retrieved from http://temple-news.com/lifestyle/documenting-lgbtq-presence-video-games
- Baume, M. (2016, September 8). How trans players find support from the gaming community. Waypoint/VICE. Retrieved from https://waypoint.vice.com/en_us/article/how-trans-players-find-support-from-the-gaming-community
- Agudo, S. (2016, August 30). La comunidad LGTBI y los videojuegos: ocio digital contra la homofobia. [Spanish] Malavida. Retrieved from http://www.malavida.com/es/analisis/la-comunidad-lgtbi-y-los-videojuegos-ocio-digital-contra-la-homofobia-006227
- Anderton, K. (2016, August 29). LGBTQ references in video games have been on the rise since the 1980s. Forbes. Retrieved from http://www.forbes.com/sites/kevinanderton/2016/08/29/lgbtq-references-in-video-games-have-been-on-the-rise-since-the-1980s-infographic/#24a425ee7a43
- Hester, B. (2016, August 26). New grant gives the LGBT Game Archive official backing. Kill Screen. Retrieved from https://killscreen.com/articles/grant-gives-lgbtq-archive-official-backing/
- Henry, J. (2016, August 18). LGBTQ Video Game Archive launched by Temple University professor. J Station X. Retrieved from http://jstationx.com/2016/08/18/lgbtq-video-game-archive-temple-university-professor/
- Wawro, A. (2016, August 17). University funds efforts to build an archive of LGBTQ content in games. Gamasutra. Retrieved from http://www.gamasutra.com/view/news/279450/University_funds_efforts_to_build_an_archive_of_LGBTQ_content_in_games.php
- Hong, A. (2016, August 17). A Temple prof is archiving LGBTQ content in video games from the ‘80s to now. Technical.ly Philly. Retrieved from https://technical.ly/philly/2016/08/17/lgbtq-video-game-archive/
- Losh, E. (2016, August 15). Hiding inside the magic circle: Gamergate and the end of safe space. B2O. Retrieved from http://www.boundary2.org/2016/08/elizabeth-losh-hiding-inside-the-magic-circle-gamergate-and-the-end-of-safe-space/
- Kilden. (2016, June 24). Low queer-factor in computer games reported. Phys.org. Retrieved from https://phys.org/news/2016-06-queer-factor-games.html
- Black, S. (2016, May 11). LGBT Video Game Archive. Compilings. Retrieved from http://commpilings.asc.upenn.edu/2016/05/lgbtq-video-game-archive/
- Hurel, P.Y. (2016). Le jeu video amateur. [French] Jeux Vidéo. Retrieved from http://thema.ulg.ac.be/jeuxvideo/jeu-video-amateur/
- Blackmon, S., Karabinus, A., & Batti, B. (Producers). (2015, August 21). Games, identification, and culture: A Conversation with Adrienne Shaw. Not Your Mama’s Gamer [Audio podcast]. Retrieved from http://www.nymgamer.com/?p=10811
- Morello, V. (2015, June 30). Marking the course for the future of diversity in video games. The Link (Concordia University). Retrieved from https://thelinknewspaper.ca/article/marking-the-course-for-the-future-of-diversity-in-video-games
- Lowder, J.B. (2015, May 12). What was gay? Slate. Retrieved from http://www.slate.com/articles/news_and_politics/history/2015/05/can_you_be_homosexual_without_being_gay_the_future_of_cruising_drag_and.html
- Gallot, C. (2015, May 1). Adrienne Shaw: A l’origine, l’informatique était un ‘travail de femmes.’ [French] Libération. Retrieved from http://next.liberation.fr/culture/2015/05/01/a-l-origine-l-informatique-etait-un-travail-de-femmes_1282257
- Straumscheim, C. (2015, April 28). Gaming beyond GamerGate. Inside Higher Ed. Retrieved from https://www.insidehighered.com/news/2015/04/28/women-gaming-discuss-role-academics-understanding-gamergate
- Brown, LC. (2015, March 10). Episode #4: The Works of N.K. Jemisin. The Heroine’s Journey.I [Audio podcast]. Retrieved from http://www.hjcast.com/episode-4-the-works-of-n-k-jemisin/
- Hong, A. (2015, February 24). A need for diversity in video games. Temple News. Retrieved from http://temple-news.com/arts/temple-university-professor-dr-adrienne-shaw-need-for-diversity-in-video-games/
- Khan, I. (2015, February 4). Racial identification: The secret strength videogames forget they have. Paste Magazine. Retrieved from https://www.pastemagazine.com/articles/2015/02/racial-identification-the-secret-strength-videogam.html
- Ayoub, N. (2015, January 26). Weekly book list, January 30, 2015. Chronicle of Higher Education. Retrieved from http://www.chronicle.com/article/Weekly-Book-List-January-30/151381/
- Tassinari, A. (2014, December 1). We interviewed the gamer culture expert Adrienne Shaw. Girls Can Game. Retrieved from http://girlscangame.com/2014/12/we-interviewed-the-gamer-culture-expert-adrienne-shaw/Media
- Rafael Ciscati, I.C.E. (2014, November 4). GamerGate e a queera contra mulheres nos videogames [Portuguese]. Epoca. Retrieved from http://epoca.globo.com/vida/noticia/2014/11/bgamergateb-e-guerra-contra-mulheres-nos-videogames.html
- Sankin, A. (2014, October 17) Why the trolls are winning #Gamergate. The Daily Dot. Retrieved from http://www.dailydot.com/via/trolls-winning-gamergate-anita-sarkeesian/
- Golding, D. (2014, August 28) The End of Gamers. Dan Golding Tumblr. Retrieved from http://dangolding.tumblr.com/post/95985875943/the-end-of-gamers
- Yoga of Recovery. (2014, August 25). ‘What is this technology?’ ‘How is it asking me to behave?’ and ‘How is it changing me?’ The Yoga of Recovery. Retrieved from http://yogaofrecovery.com/2014/08/what-is-this-technology-how-is-it-asking-me-to-behave-and-how-is-it-changing-me/
- Crecente, B. (2014, July 28). HBO documentary examines addiction, ethics of game design in shadow of child’s death. Polygon. Retrieved from http://www.polygon.com/2014/7/28/5930685/love-child-interview-ethics-game-design
- Lyons, M. (2014, May 10). Gay games, gay problem. DailyXtra. Retrieved from http://www.dailyxtra.com/blogs-and-columns/daily-briefs/gay-games-gay-problem-84426
- Arana, G. (2014, May 8). Nintendo’s anti-gay cop-out: Why its demented same-sex ban is no game. Salon. Retrieved from http://www.salon.com/2014/05/08/nintendos_anti_gay_cop_out_why_its_demented_same_sex_ban_is_no_game/
- Cronin, J. (2014, May 5). Class analyzes how LGBT community is portrayed in the media. SMC News. Retrieved from https://smc.temple.edu/news/2014/05/class-analyzes-how-lgbt-community-portrayed-media
- Albrecht, M. (2014, April 25). Different Games Conference is the diversity lounge without the rest of pax. Kill Screen. Retrieved from https://killscreen.com/articles/different-games-conference-diversity-lounge-without-rest-pax/
- Harper, T. (2014, April 11). This weekend, the Different Games Conference comes to NYC—and UStream. Paste Magazine. Retrieved from https://www.pastemagazine.com/articles/2014/04/this-weekend-the-different-games-conference-comes.html
- Keogh, B. (2013, October 10). On the dominant discourse of ‘gamer.’ Ungaming. Retrieved from http://ungaming.tumblr.com/post/69639708331/on-the-dominant-discourse-of-gamer
- trivialknot. (2013, August 27). Conference report: Queerness in gaming. Skeptics Play. Retrieved from http://skepticsplay.blogspot.com/2013/10/conference-report-queerness-in-gaming.html
- Harvey, A. (2013, May 7). Different Games: A report and a challenge for the future. Widget. Retrieved from http://widgetau.org/different-games-a-report-and-a-challenge-for-the-future/
- Sarkar, S. (2013, April 30). Tackling video games’ diversity and inclusivity problems at the Different Games conference. Polygon. Retrieved from http://www.polygon.com/2013/4/30/4281054/different-games-conference-diversity-inclusivity-online-harassment-empathy
- Gackenbach, J. (Producer). (2012, Novmeber 19). What is gamer identity or gamer culture? Video Games: Brain Gain or Drain? [Audio podcast]. Retrieved from http://webtalkradio.net/internet-talk-radio/2012/11/19/video-games-brain-gain-or-drain-what-is-a-gamer-identity-or-gamer-culture/
- Raghav, K. (Producer). (2010, December 4). Lounge podcast [Audio podcast]. Retrieved from http://www.livemint.com/Leisure/43JDgJH2JYbPWn7BpEUzdL/Lounge-podcast–Sexist-video-games-and-a-bloody-movie.html