Conferences

Cole, A.M., Shaw, A., and Zammit, J. (2017, July). Presenter. Representations of Queer Identity in Games from 2013–2015. Digital Game Researcher Association Conference. Melbourne, Australia.

Shaw, A. (2017, May). Exhibitor. LGBTQ Game Archive. Making and Doing Exhibition, International Communication Association Preconference. San Diego, CA.

Shaw, A. (2017, May). Presenter. Playing Queerness Across Time and Space: The Mobile Mutability of LGBTQ Game Content. International Communication Association Annual Conference. San Diego, CA.

Shaw, A., Lauteria, E., Persaud, C. and Cole, A. (2017, May). Presenter. Analyzing Trends in LGBTQ Digital Game Representation. International Communication Association Annual Conference. San Diego, CA.

Shaw, A., Lauteria, E., Persaud, C. and Cole, A. (2017, April). Workshop Leader: Making the LGBTQ Game Archive and Queerly Represent Me Database. Queerness and Games Conference. Los Angeles, CA.

Shaw, A. (2017, February). Presenter. The LGBTQ Game Archive. Different Games Collective’s Mini-Conference at the Game Developers Conference. San Francisco, CA.

Shaw, A., & Friesem, E. (2016, November). Presenter. Where is the queerness in games?: Types of lesbian, gay, bisexual, transgender, and queer content in digital games. National Communication Association Annual Conference, Philadelphia, PA.

Shaw, A. (2016, October). Presenter. Building the LGBTQ Game Archive. Refiguring Innovation and Games Conference, Montreal, Canada.

Martey, R.M., McKernan, B., Wu, J., Shaw, A., & Stromer-Galley, J. (2016, October). Presenter. Gamer rules: Boundaries and rationales of what makes a ‘gamer.’ Annual Meeting of the Association of Internet Researchers, Berlin, Germany.

Shaw, A. (2016, August). Presenter. LGBTQ characters and ambience: LGBTG representation in the Grand Theft Auto Series. Digital Games Researcher Association/Foundations of Digital Games Joint Conference, Dundee, Scotland.

Martey, R.M., McKernan, B., Shaw, A., Kaye, B., Train, S., Gomez, K., Folkestad, J.E., Stromer-Galley, J., Rhodes, M.G., Kenski, K., Clegg, B.A., Shaikh, S., Liu, T., & Strzalkowski, T. (2016, June). Presenter. Hitting the sweet spot: How balancing types of learner struggle can enhance learning outcomes for an educational game. International Communication Association Game Studies Division Preconference, Tokyo, Japan.

Shaw, A., Lauteria, E., & Waldron, E. (2016, April). Presenter. Making queer games history: The collection and assessment of LGBTQ game content. Different Games Conference, New York, NY.

Shaw, A. (2016, March). Workshop Organizer. Meet me at the crossroads: Intersectionality and feminist game studies. Society for Cinema and Media Studies 2016 Conference. Atlanta, GA.

Shaw, A. (2015, October). Panelist. It’s really about ethics in games research: Reflections on #GamerGate. Annual Meeting of the Association of Internet Researchers, Phoenix, AZ.

Clegg, B.A., McKernan, B., Martey, R.M., Taylor, S.M., Stromer-Galley, J., Kenski, K., Saulnier, T., Rhodes, M.G., Folkestad, J.E., McLaren, E., Shaw, A., & Strzalkowski, T. (2015, July). Presenter. Effective mitigation of anchoring bias, projection bias, and representativeness bias from serious game training. 6th International Conference on Applied Human Factors and Ergonomics, Las Vegas, NV.

Shaw, A., Kenski, K., Filer, C., & Bradshaw, S. (2015, May). Presenter. Video game genres and types of engagement: A multiple self-report engagement approach for assessing differences between games. International Communication Association Annual Conference, San Juan, Puerto Rico.

Shaw, A., & Chess, S. (2015, May). Presenter. 4chan thinks we are Scientologists, YouTube thinks we are Creationists, and Twitter thinks we are Marxists: GamerGate, anti-intellectualism, and anti-feminism. International Communication Association Annual Conference, San Juan, Puerto Rico.

* Top Interactive Paper Award in Feminist Scholarship Division

McKernan, B., Martey, RM., Stromer-Galley, J., Kenski, K., Clegg, B., Folkestad, J., Shaw, A., Saulnier, T., & Strzalkowski, T. (2015, May). Presenter. We don’t need no stinkin’ badges: The impact of reward features and feeling rewarded in educational games. International Communication Association Annual Conference, San Juan, Puerto Rico.

Clegg, B.; Martey, R., Folkestad, J., Stromer-Galley, J.; Kenski, K.; Saulnier, T.; McLaren, E., Shaw, A., Lewis, J., Patterson, J., & Strzalkowski, T. (2014, December). Presenter. Game-based training to mitigate three forms of cognitive bias. Interservice/Industry Training, Simulation, and Education Conference, Orlando, FL.

Saulnier, T., Martey, R., Shaw, A., McLaren, E., Stromer-Galley, J., & Strzalkowski, T. (2014, October). Presenter. Game design: Art and science. Annual International Academic Conference on Meaningful Play, East Lansing, MI.

Shaw, A. (2014, October). Presenter. From ‘snacks’ to ‘binges’: Player accounts of casual play.  Annual International Academic Conference on Meaningful Play, East Lansing, MI.

Shaw, A., & Chess, S. (2014, August). Organizer & Moderator. The playful is political: A fishbowl conversation on identity and diversity in game culture. Digital Games Research Association Conference, Snowbird, UT.

Martey, R., Shaw, A., Stromer-Galley, J., Kenski, K., Clegg, B., Folkestad, J., Saulnier, T., & Strzalkowski, T. (2014, August). Presenter. Testing the power of game lessons: The effects of art and narrative on reducing cognitive biases. Digital Games Research Association Conference, Snowbird, UT.

Shaw, A. (2014, May). Moderator. Representation, play, and agency: Queering notions of the good life. International Communication Association Annual Conference. Seattle, WA.

Shaw, A. (2014, May). Organizer & Participant. Technologies of Sex and Gender Unconference, Preconference for International Communication Association Annual Conference, Seattle, WA.

Shaw, A. (2014, March). Panelist. Teaching with Twitter. Teaching with Technology Symposium. Temple University, Philadelphia, PA.

Shaw, A., Kenski, K., Stromer-Galley, J., Martey, R., Clegg, B., Lewis, J., Folkestad, J., & Strzalkowski, T. (2013, November). Presenter. Serious efforts at bias reduction: The effects of digital games and avatar customization on three cognitive biases. National Communication Association Annual Conference, Washington, DC.

Shaw, A. (2013, November). Panelist. Critical feminist interventions in new media studies. National Communication Association Annual Conference, Washington, DC.

Shaw, A. (2013, November). Panelist. Social justice pedagogy: Public, digital, and Participatory strategies. American Studies Association Annual Conference, Washington, DC.

Shaw, A. (2013, October). Panelist. Research directions from what we know to what we seek to know: An open fishbowl about identity and the Internet. Annual Meeting of the Association of Internet Researchers, Denver, CO.

Shaw, A. (2013, August). Presenter. Making play work: The construction of play as functional. Digital Games Research Association Conference, Atlanta, GA.

Shaw, A. (2013, June). Presenter. Representation matters (?): When, how and if media representation matters to marginalized game audience. International Communication Association Annual Conference, London, England.

Shaw, A. (2013, June). Moderator. Challenging transitions: Representation, bodies, identities and policy in GLBT studies. International Communication Association Annual Conference, London, England.

Shaw, A. (2013, April). Presenter. Players’ experiences of game content and calls for game diversity. Different Games Conference, NYU Polytechnic Institute.

Shaw, A. (2012, November). Roundtable Participant. Game Studies as Media Studies. Flow Conference, Austin, TX.

Shaw, A. (2012, October). Panelist. Moving forward in queer game studies. Annual Meeting of the Association of Internet Researchers, Salford, England.

Shaw, A. (2012, May). Moderator. GLBT/Q transmedia engagement and representation. International Communication Association Annual Conference, Phoenix, AZ.

Shaw, A.  (2011, November). Presenter. When it matters: Interactivity and minority representation in video games. National Communication Association Annual Conference, New Orleans, LA.

Shaw, A. (2011, September). Panelist. Digital games as cultural industry? Does it matter? Digital Games Researchers Association Conference, Utrecht, Netherlands.

Shaw, A. (2011, September). Presenter. He could be a bunny rabbit for all I care!: Identification with video game characters and arguments for diversity. Digital Games Researchers Association Conference, Utrecht, Netherlands.

Shaw, A. (2011, May). Presenter. Audiences at play: Reception studies reconsidered in video game play. International Communication Association Annual Conference, Boston, MA.

Shaw, A. (2010, August). Presenter. Accounts of identity: Gamer identity and the decentered self. Association for Education in Journalism and Mass Communication Conference, Denver, CO.

Shaw, A. (2010, August). Presenter. Intellectual games: International intellectual property rights and the Middle Eastern gaming industry. Association for Education in Journalism and Mass Communication Conference, Denver, CO.

*Second Place Markham Student Paper Competition

Shaw, A. (2010, April). Presenter. Identity, identification and media representation: A reception study of video game audiences. The 14th International Culture & Power Conference: Identity and Identification, Ciudad Real, Spain.

Shaw, A. (2010, April). Presenter. Nice when it happens: An audience-based approach to the representation of marginalized groups in video games. Representation Now Conference, Madrid, Spain.

Shaw, A. (2009, October). Presenter. Rethinking representation from an audience perspective. Passions: Promises and Perils, University of Massachusetts, Amherst.

Shaw, A. (2009, July). Presenter. Gathering the saints: Media technology and ritual in the Church of Jesus Christ of Latter Day Saints. International Association for Media and Communication Research Annual Conference, Mexico City, Mexico.

Shaw, A. (2009, June). Presenter. Peliharrastaja, or what gaming in Finland can tell us about gaming in general. Under the Mask: Perspectives on the Gamer, University of Bedfordshire.

Shaw, A. (2009, May). Presenter. Buying not buying: Buy Nothing Day and consumer activism. International Communication Association Annual Conference, Chicago, IL.

Shaw, A.  (2009, May). Presenter. Different strokes: Comparing girl-on-girl and dyke cyberporn. International Communication Association Annual Conference, Chicago, IL.

*Honorable Mention Top Student Paper Award

Shaw, A. (2009, May). Presenter. Relocating gamer studies: Two case studies in solitary gaming. International Communication Association Annual Conference, Chicago, IL.

* Top Student Paper Award, Popular Communication Division

* The poster for this paper also won the Best Visual Display Prize in the Scholar-to-Scholar session.

Shaw, A. (2008, June). Presenter. Beyond comparison: Reframing analysis of video games produced in the Middle East. Global Webbing of Diverging Agendas: Synchronicity and Asynchronicity in Contemporary Culture and Politics Conference, Budapest, Hungary.

Shaw, A. (2008, May). Presenter. Putting the gay in game: Cultural production and GLBT content in video games. International Communication Association Annual Conference, Montreal, Quebec.

Shaw, A. (2007, November). Presenter. Rules of play: the lesbian athlete taboo in professional sports. National Communication Association Annual Conference, Chicago, IL.

Shaw, A. (2007, November). Presenter. In-gayme representation?: Media representation, online communities, identities and gayming. National Communication Association Annual Conference, Chicago, IL.

Shaw, A. (2007, September). Presenter. In-gayme representation? Digital Arts and Culture Conference, Perth, Australia.

Shaw, A. (2006, November). Presenter. Studying gaymers: Ethnographic methods and online communities. Trials and Tribulations: Negotiating Research Methods in Cyberspace, Concordia University.

Shaw, A. (2006, July). Presenter. Playing through gender. Association for Cultural Studies Crossroads Conference, Istanbul, Turkey.

Shaw, A. (2006, April). Presenter. Women on women: Lesbian identity in lesbian comics. Media and Sexual Minorities Conference, Plymouth State University.

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