Blog Posts
Shaw, A. (2025, March 31). Backing out of academic overcommitment. Ideas on Fire Blog . https://ideasonfire.net/backing-out-of-academic-overcommitment/
Shaw, A. (2023, July 17). Can you have your pie and eat it too?: Tenure and the county fair. Ideas on Fire Blog . https://ideasonfire.net/tenure-and-the-county-fair/
Zaylea, L. & Shaw, A. (2023, January 4). Co-teaching strategies that work. Ideas on Fire Blog . https://ideasonfire.net/co-teaching-strategies-that-work/
Shaw, A. (2021, April 22). Navigating mid-career faculty service commitments. Ideas on Fire Blog . https://ideasonfire.net/mid-career-faculty-service/
Shaw, A. (2020, December 17). Preserving the LGBTQ Game Archive at The Strong. Play Stuff Blog . https://www.museumofplay.org/blog/2020/12/preserving-the-lgbtq-game-archive-at-the-strong
Shaw, A. (2018, November 7). Reclaiming video games’ queer past before it disappears. The Conversation. https://theconversation.com/reclaiming-video-games-queer-past-before-itdisappears-104045
Shaw, A., Schnorrenberg, J., and Rudolph, S. (2018, July 19). LGBTQ game history is fleeting—that’s why curation is necessary. Venture Beat . Retrieved from https://venturebeat.com/2018/07/19/lgbtq-game-history-is-fleeting-thats-why-curation-is-necessary/
Shaw, A. (2018, June 26). Understanding conference and journal article rejection. Ideas on Fire Blog. Retrieved from https://ideasonfire.net/blog/why-was-my-paper-rejected/
Shaw, A. (2018, June 12). Preparing your tenure review file. Ideas on Fire Blog. Retrieved from https://ideasonfire.net/tenure-review/
Shaw, A. and Hannabach, C. (2018, May 8). How to ask for a letter of recommendation. Ideas on Fire Blog. Retrieved from https://ideasonfire.net/blog/how-to-ask-for-a-letter-of-recommendation/
Shaw, A. (2018, April 10). Myths and misconceptions about peer review. Ideas on Fire Blog. Retrieved from https://ideasonfire.net/blog/myths-misconceptions-peer-review/
Shaw, A. (2018, March 27). How to peer review (without being a jerk). Ideas on Fire Blog. Retrieved from https://ideasonfire.net/blog/how-to-peer-review/
Shaw, A. (2018, February 27). Collaborating as a junior scholar: Part 2. Ideas on Fire Blog . Retrieved from https://ideasonfire.net/blog/finding-collaborative-projects/
Shaw, A. (2018, February 13). Collaborating as a junior scholar: Part 1. Ideas on Fire Blog . Retrieved from https://ideasonfire.net/blog/finding-academic-collaborators/
Shaw, A. (2017, February 15). Making publicly available LGBTQ video game history. Temple Digital Scholarship Center Blog. Retrieved from https://sites.temple.edu/tudsc/2017/02/15/making-publicly-available-lgbtq-video-game-history/
Hannabach, C. and Shaw, A. (2017, January 17). How to make your academic event accessible. Ideas on Fire Blog . Retrieved from http://ideasonfire.net/blog/how-to-make-your-event-accessible/
Wills, V. and Shaw, A. (2016, November 22). How to travel well on an academic budget. Ideas on Fire Blog . Retrieved from http://ideasonfire.net/blog/traveling-well-on-an-academic-budget/
Shaw, A. (2015, December 18). Not all players are gamers, but why? Culture Digitally . Retrieved from http://culturedigitally.org/2015/12/not-all-players-are-gamers-but-why/
Shaw, A. (2015, June 15). Unpacking Rust , race, and player reactions to change. Antenna . Retrieved from http://blog.commarts.wisc.edu/2015/06/15/unpacking-rust-race-and-player-reactions-to-change/
Shaw, A. (2015, June 10). Dialectics of affordances: Stuart Hall and the future of new media studies. Culture Digitally . Retrieved from http://culturedigitally.org/2015/06/dialectics-of-affordances-stuart-hall-and-the-future-of-new-media-studies/#sthash.Qj8xn1p3.dpuf
Shaw, A. (2015, January 21). #INeedDiverseGames and why representation in games matters. University of Minnesota Press Blog . Retrieved from http://www.uminnpressblog.com/2015/01/ineeddiversegames-and-why.html
Shaw, A. (2014, December 15). Nice when it happens: Thinking differently about questions of representation in video games. Gamasutra . Retrieved from http://www.gamasutra.com/blogs/AdrienneShaw/20141215/232225/Nice_when_it_happens_Thinking_differently_about_questions_of_representation_in_video_games.php
Shaw, A. (2014, December 15). Preface to Gaming at the Edge for Culture Digitally . Retrieved from http://culturedigitally.org/2014/12/excerpt-from-gaming-at-the-edge/
Chess, S., Consalvo, M., Huntemann, N., Shaw, A., Stabile, C., Stromer-Galley, J. (2014, November 4). GamerGate and Academia. International Communication Association Newsletter. Retrieved from https://icahdq.wordpress.com/2014/11/04/gamergate-and-academia/
Shaw, A. (2014, October). The tyranny of realism: Historical accuracy in Assassin’s Creed III . First Person Scholar . Retrieved from http://www.firstpersonscholar.com/the-tyranny-of-realism/
*Translated into German for Paidia. http://www.paidia.de/?p=5531
Shaw, A. (2014, September 8). America’s Funniest Home Fundraiser. Antenna. Retrieved from http://blog.commarts.wisc.edu/2014/09/08/americas-funniest-home-fundraiser/
Shaw, A. (2014, February 25). Olympic commercials: A quick lesson in corporate ownership. Antenna. Retrieved from http://blog.commarts.wisc.edu/2014/02/25/olympic-commercials-a-quick-lesson-in-corporate-ownership/
Shaw, A. (2013, November 4). Contingent labor and the possibility of creative coalitions. Antenna. Retrieved from http://blog.commarts.wisc.edu/2013/11/07/contingent-labor-and-the-possibility-of-creative-coalitions/
Shaw, A. (2013, October 16). The lost queer potential of Fable . Culture Digitally. Retrieved from http://culturedigitally.org/2013/10/the-lost-queer-potential-of-fable/
Shaw, A. (2013, March 12). Changing the conversation, not just the games. Antenna. Retrieved from http://blog.commarts.wisc.edu/2013/03/12/changing-the-conversation-not-just-the-games/
Shaw, A. (2011, November 25). Circles, charmed and magic. Antenna. Retrieved from http://blog.commarts.wisc.edu/2011/11/25/circles-charmed-and-magic/