- Shaw, A. (2021, October). Reading Rainbows Series, Georgia Tech LGBTQIA Resource Center. Online event.
- Shaw, A. (2021, June). Invited speaker: Queering(y) Media Culture: Queer Perspectives and Positions. Queery/ing Popular Culture Network, Germany. Online event.
- Shaw, A. (2021, June). Invited panelist: City and Science Biennial of Barcelona 2021. Online event.
- Shaw, A. (2021, March). Invited speaker: “15-ish years of studying representation in video games.” University of Delaware. Online event
- Shaw, A. (2020, February). Invited Panelist: An Introduction to Queer Game Studies. Purdue University. West Lafayette, IN.
- Shaw, A. (2019, November). Keynote. Queer Game Day. Swarthmore College. Swarthmore, PA.
- Shaw, A. (2019, October). Visiting Scholar: Interactive Media Department and Common Ground student organization. Bradley University. Peoria Illinois.
- Shaw, A. (2019, February). Invited speaker: ATEC Dean’s Colloquium series distinguished guest. University of Texas-Dallas. Dallas, TX.
- Shaw, A. (2018, November). Invited Panelist: Gender and Games. Digital Humanities Symposium. William and Mary College. Richmond, VA.
- Shaw, A. (2018, August). Keynote. Defining queerness in games. Games and Literary Theory. IT University of Copenhagen. Copenhagen, Denmark.
- Shaw, A. (2018, May). Invited Panelist: Queer Gaming Panel. Queer Play and the Ways Forward Exhibit. Institute for Contemporary Art, Philadelphia, PA.
- Shaw, A. (2018, April). Have we made a difference? (Making a) Difference in Gaming digital colloquium. Robert Penn Warren Center for the Humanities, Vanderbilt University.
- Shaw, A. (2018, March). Diving into the LGBTQ Game Archive. The Center for Computer Games Research. IT University of Copenhagen. Copenhagen, Denmark.
- Shaw, A. (2017, July). Workshop leader. Gaming the Systems: Towards a More Inclusive DiGRA. Digital Game Researcher Association Conference. Melbourne, Australia.
- Shaw, A. (2017, May). Workshop leader. Integrating data sources in qualitative research. Communication Studies Graduate Research Methods Workshop. University of Michigan, Ann Arbor, Ann Arbor, MI.
- Shaw, A. (2017, May). Keynote. Are we there yet? The future of critical game studies. Critical Game Studies symposium. University of California Irvine, Irvine, CA.
- Shaw, A. (2017, March). Queer Game Studies: Lunch discussion. Society of Fellows. University of Southern California. Los Angeles, CA.
- Shaw, A. (2017, February). Representation matters. [period]: Reframing arguments for diversity in games. Skidmore College, Saratoga Springs, NY.
- Shaw, A. (2017, February). Invited Panelist: Internet Resources for LGBTQ Video Games. Queer Internet Studies 2. Institute for Contemporary Art, Philadelphia, PA.
- Shaw, A. (2016, November). Invited participant. Intersectionality and Embodiment in Games Workshop. University of Illinois Chicago.
- Shaw, A. (2016, October). Representation matters. [period]: Reframing arguments for diversity in games. Muhlenberg College, Allentown, PA.
- Shaw, A. (2016, October). Representation matters. [period]: Reframing arguments for diversity in games. Haverford College, Haverford, PA.
- Shaw, A. (2016, August). Ten(ish) years of studying representation in games. International Game Developers Association Scotland Chapter, Dundee, Scotland.
- Shaw, A. (2016, March). Representation matters. [period]: Reframing arguments for diversity in games. Georgia Tech University, Atlanta, GA.
- Shaw, A. (2016, March). Gaming at the edge: Sexuality and gender at the margins of gamer culture. Charis Books and More and Different Games Collective’s Dear Games Series, Atlanta, GA.
- Shaw, A. (2015, October). Representation matters. [period]: Reframing arguments for diversity in games. Mellon Research Initiative in Digital Cultures, University of California, Davis.
- Shaw, A. (2015, October). Keynote. Representation matters. [period]: Reframing arguments for diversity in games. Gender and Gaming Symposium, University of Michigan.
- Shaw, A. (2015, June). Keynote. Diversity without defense. History of Gender in Games Conference, Montreal, Quebec.
- Shaw, A. (2015, May). Invited Panelist. Ideology and culture panel. Stuart Hall and the Future of Media and Cultural Studies Preconference, San Juan, Puerto Rico.
- Shaw, A. (2015, May). Gaming at the edge: Sexuality and gender at the margins of gamer culture. Game Studies Department, Drexel University.
- Shaw, A. (2015, April). Invited Panelist. Looking back: Deconstructing GamerGate. GenderIT Conference, University of Pennsylvania.
- Shaw, A. (2015, April). Invited Participant. Diversifying Barbie and Mortal Kombat: Workshop on diversity and inclusivity in gaming, University of Pennsylvania.
- Shaw, A. (2015, April). Keynote. The replication of ideology: A conversation with Adrienne Shaw and Marcus Boon. Extending Play Conference, Rutgers University, New Brunswick, NJ.
- Shaw, A. (2015, March) Gaming at the edge: Sexuality and gender at the margins of gamer culture. Center for Digital Culture and Media, Penn State University.
- Shaw, A. (2015, March). Gaming at the edge: Sexuality and gender at the margins of gamer culture. LGBT Speaker Series, University of North Carolina Wilmington.
- Shaw, A. (2015, February). Gaming at the edge: Sexuality and gender at the margins of gamer culture. University of Pennsylvania Bookstore.
- Shaw, A. (2014, November). Invited Panelist. Pivot to the future: Promoting diversity in gaming. Higher Education Video Game Alliance Meeting, New York, NY.
- Shaw, A. (2014, April). The charms of the magic circle: Queer subjects, queer theory, and game studies. Digital Environments Workshop, University of Michigan.
- Shaw, A. (2014, March). Playing at the edge: Gender, race and sexuality in video games. Gender Studies Program, Washington College.
- Shaw, A. (2014, January). The tyranny of realism: Historical accuracy and the politics of representation in Assassin’s Creed III. Speaker and Co-Curator of “Not Yet Real: Videogames Theory Criticism.” Goethe Institut New York and Brooklyn Institute for Social Research, New York, NY.
- Shaw, A. (2013, October). Featured Speaker. Circles, charmed and magic. Queerness and Games Conference, University of California, Berkeley.
- Shaw, A. (2013, April). Circles, charmed and magic: What queer theory can contribute to game studies. LGBT Studies Speaker Series, Northern Illinois University.
- Shaw, A. (2011, September). How do you say gamer in Hindi? Department of Communication Agora Series, University of Pittsburgh.
- Shaw. A. (2010, November). Invited Panelist. Social gaming. NASSCOM Animation and Gaming Conclave, Hyderabad, India.
- Shaw, A. (2010, November). Identity, identification, and media representation: An audience reception study. Center for Internet and Society, Bangalore, India.
- Shaw, A. (2010, April). Nice when it happens: Video game players and media representation. Internet and Media Policy Workshop Series, University of Pennsylvania.